DMD 3998/5998: Accessibility & Universal Design for Interactive Media/Game Development
Online Asynchronous - Instructor: Dr. Stephen Slota (ALL CAMPUSES)
This course addresses topics of accessibility for interactive media and game development with particular emphasis on: 1) universal design for learning; 2) quantitative and qualitative measures that support robust needs analyses; and 3) low-, mid-, and high-tech design solutions that promote equitable access. Participants will be asked to create interactive artifacts that leverage best practices for instruction, contemporary learning science research, and emerging technologies (e.g., virtual/alternate reality) to better understand and improve the way games (and virtual/interactive environments, generally) are presented to and received by audiences with particular visual, auditory, proprioceptive, cognitive, emotional, haptic, and/or other needs.
For more information, contact: Stephen Slota at stephen.slota@uconn.edu