Training and Professional Development

  • 2/3 Games and Gamification for Teaching and Learning

    Games and Gamification for Teaching and Learning
    Tuesday, February 3, 1:00-1:50
    Presenter: Andi Kent
     

    As creativity becomes a buzz word in industry and even in UConn’s new Common Curriculum, many instructors wonder how to bring this skill into the classroom. Games are one way to get students thinking outside the classroom box. This workshop will discuss a variety of games and game styles that can be used in classroom environments, as well as student-led game creation projects – where students not only play the games, but they also create them! 

    Register – https://fins.uconn.edu/secure_inst/workshops/workshop_view.php?ser=3697

     

     

    For more information, contact: Stacey Valliere at stacey.valliere@uconn.edu